Virtual tour – Hellenic IT Museum
Go digital in art
About the practice
The duration of the implementation was one month and was carried out with the use of specialised cameras and appropriate lighting for the better highlighting of the exhibits. Due to the experience of the company, not many tests were needed to complete the project. Now users from all over the world have access to the virtual tour of the museum where they can take a virtual tour of the museum and have a first contact with the exhibits. As a result of the practice, especially during the pandemic period, the number of visits to the website and in particular the tab of the virtual browser increased dramatically. It is estimated at around 100,000 clicks
The Hellenic IT Museum already developed a virtual tour application in 2018, where the user can interact with the exhibits and learn about them.
About the institution
The Hellenic IT Museum, the only IT Museum in Southeastern Europe, started its activities in 2009 and since 2012 it has been the first official institution in Greece to gather knowledge about the development in the field of IT from the 1970s to the mid-1990s in a single space.
It started in 2018 as a desire for a technology museum to follow the technological trends in the tourism industry. Because of its subject matter, it tends to adapt to new technological developments so implementing a virtual tour was the next step.
During the period of the global pandemic, this category of the website saw an increase in traffic as, in addition to ordinary users, it became a learning tool in the context of tele-education for a large number of school institutions throughout the country.
The virtual tour of the Hellenic Museum of Informatics is addressed to people who are unable to visit the museum
By adopting such a practice, museums are given the opportunity to open new channels of communication with their audiences and at the same time become more extroverted and at the same time more accessible.
Through the hosting of the virtual tour on the matterport website, the user can be easily guided through the museum. After the work is done, no further training of the staff is required by the company as it is very easy to use. The implementation was done by a company in the 3D modelling industry within 1 month, using a specialised camera to better highlight the exhibits due to lighting. Since then, all that is required from the museum is the purchase of a server to keep all the records,
This practice is sponsored by an industry company in the context of corporate social responsibility.
The main purpose behind this practice is to make the museum accessible to everyone who cannot visit it physically.
Hellenic IT Museum
Good practice link
2 Petrou Spyropoulou & Thessaloniki, Moschato, P.C. 183 46
Contact person on good practice
Georgios Tsekouras , Founder